PC

Hironobu Sakaguchi and Mistwalker are back with another JRPG title, Fantasian, coming to Apple Arcade sometime in 2021. Mistwalker’s last few releases on mobile, including Terra Wars (Wow, I reviewed this one!) and Terra Wars 2, were gacha grinders with a lot of style, so we’ll see where Fantasian lands on the cool scale after it
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Last week, Sony Interactive Entertainment president Jim Ryan confirmed that more of their first-party exclusives would be coming to PC. In the past couple of days, Sony have confirmed that they are restructuring Sony Japan Studio, with many developers leaving while others are absorbed into other teams. So, maybe Sony don’t realise that Japan Studio’s
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Hu Tao is the spooky 77th director of the Wangsheng Funeral Parlor, presiding over all manner of funeral services in Liyue, and she’s coming to Genshin Impact soon. Hu Tao is a polearm wielder and pyro element, so she’ll likely take over a spot in your crew that’s currently being filled by Diluc or Xiangling. Of
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Ghost of Tsushima was visually stunning and had a story that made me completely rethink how I saw the samurai genre. With its open-world beauty and incredible multiplayer post-launch add-ons, this game feels like it was built with PC in mind.  I’ve run through the story of Tsushima twice now on PlayStation and adored everything
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Magical forest adventure Kena: Bridge Of Spirit bagged itself a release date and a gorgeous new trailer during Sony’s State Of Play live stream last night. This is the debut game from developers Ember Labs, and not only are they going hard on the lush visuals, but it looks like they also plan on making
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Season two of Call Of Duty: Black Ops Cold War and Warzone has landed, bringing with it a new Outbreak zombies mode, weapons, maps, Operators, and a generous helping of the undead horde to Verdansk. Of everything that’s arrived, I look forward to hitting zombies with a snowmobile the most.
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The number of games that support Nvidia’s performance-boosting DLSS tech has grown by two today, with Nioh 2 – The Complete Edition and Mount & Blade II: Bannerlord both joining the DLSS games fold. Bannerlord’s DLSS support had been previously announced by Nvidia earlier in the year, but Nioh 2 is a welcome surprise, especially
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Whenever I think of Fall Guys, I usually say to myself “you know, this game could use a lot more Cuphead.” That’s not true at all, but for the handful of you that have begged for a crossover between the two games, you’ll be happy to hear that outfits inspired by Studio MDHR’s hit platformer
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Modbox is a multiplayer game creation sandbox. OpenAI GPT-3 is a tool that generates human-like text. Replica is a tool that generates human-like voice acting. Combine these three things, as Modbox developer Lee Vermeulen did, and you get: given the brush off by shouty NPCs you can have conversations with, in VR, with your real
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Fortnite has been embracing crossover character skins for ages now, and two big names are about to join the cast! More information is dropping tomorrow evening at 7:00 p.m. Eastern Time via official Epic channels, but for now we’ve got a spiffy new reveal trailer showcasing Ryu and Chun-Li from the Street Fighter franchise. After Master Chief, Kratos, and
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After years of rumours and wishes, Blizzard have announced a remaster of the wonderful Diablo II is coming this year. Just as I was heaping scorn on a BlizzCon fuelled primarily by nostalgia, they announced Diablo II: Resurrected and tbh I’m flipping my tits over here. Hell yeah. They’ve redone it with new 3D art
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Ian MacLarty’s original Catacombs Of Solaris was a weird maze of bright colors and visual tricks in which the only real objective was to find your favorite room. Or least hated room, perhaps. The Catacombs Of Solaris Revisited is an updated version that’s slightly easier on the eyes but likely no easier on the brain.
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Are you ready to take mid lane with your favorite characters… in an anime series? Valve’s Dota is getting a Netflix series starting on March 25! We’re excited to announce a brand-new anime series exploring the Dota universe like never before. As fellow fans of Dota and its passionate global community, we look forward to sharing
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Disc Room is a nice videogame. It’s a topdown dodge ’em up in which you must dash between spinning blades to survive long enough to unlock new rooms. It’s made by a group of developers including Jan Willem Nijman and Kitty Calis, who previously worked together on Minit. Nijman has been keeping a Twitter thread
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Nvidia’s cloud gaming service GeForce Now has been steadily improving since I reviewed all the major cloud services last year, and it now has the one thing I’ve been craving for absolutely ages: a proper honest-to-goodness list of all the games currently supported on it. That’s not all, either, as today’s update also adds 12
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Pokémon’s 25th anniversary is in full swing and The Pokémon Company has celebrations galore, whether they be Katy Perry musical tributes or New Pokémon Snap. One of those ideas is partnering with McDonald’s to release Pokémon card packs for Happy Meals in what’s actually a pretty cool promotion. It might be even better for kids, though, if adult collectors
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News, reviews, a silly quiz that usually makes two men very cross: The PC Gaming Weekspot is RPS’ weekly podcast that recaps the last seven days in PC gaming. All BioWare had to do to garner some love from their dejected fanbase was partially remake the first Mass Effect, and also remaster its two sequels.
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Most citybuilders cast you as a god-like city planner, laying down road networks and zoning districts upon an unblemished paradise. The Architect: Paris is different in a couple of key ways. For one, it takes place solely in an existing real city – Paris, obviously. For two, it casts you as an architect rather than
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I’ve fallen out of love with the concept of crafting games lately because it so often boils down to stacks of items in my inventory that I press a button to process. Potion Craft has reignited the excitement I used to feel about crafty games with its lovely, clever little demo about brewing potions for
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As the landscape of technology changes to give gamers, creators, critics, and companies more and more ways to interact with each other, the conversion around ”overhyping” continues to evolve. From a studio’s consumer-facing front to the media’s takes on games as they come out, the topic of “too much hype too soon” is an important conversation to have. Moon
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